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|Turned On…|| Learn how our young heroine first became enticed by the world of technology.|
As usual, a man was to blame.
|Plugged In…||Now that she’s had a taste, the young lady wants a toy of her own.|
|Upgrades…|| Her first computer is no longer good enough.|
Time to go shopping!
|Games People Play…||Lost in Cyberspace, playing with strangers.|
|Wired…||All hooked up, no place to go.|
|Faster and Faster…||She’s really moving now. But where is she going?|
|Fraying Edges…|| After all that running around, our heroine is starting|
to show signs of wear and tear.
|Short Circuit…||Ignoring the warning signs, she has a minor meltdown.|
|Rewired…|| What’s this? How will our young heroine reconnect to the world |
without getting run over or lost in the shuffle?
|Help her find her way back by contacting our heroine at The Quintessential Q.|